TOOLKIT

3D modeling

12 principles

Stretch and squash: Bouncing ball

Anticipation: go back when it go forward

Staging: character and environment

Straight ahead and pose to pose: frame by frame or key frame and in-between

Follow through and overlapping: movement don’t stop suddenly, guan xing

Slow in and slow out: running

Arcs: things move along arcs

Secondary action: actions except main actions which show the personality (how she or he is feeling)

Timing; using timing to change the speed(physical movements) of objects

Exaggeration: visual impact personality also

Solid drawing: shapes shadow should be right in 3D world

Appeal: good character style personality plot

modify center pivot: reset zhongxindian

project window to create a new project and save as test1/2 create reference of test1/2

S-key frame F yundongxian

drag original one into d drive open maya file set project chose that file in d drive create reference chose maya file 6-show texture

render setting – sample – noise less

illuminates by default – turn off the light

light shape/filter
filter – lightblocker – transfrom(left) – move the box(right)